GPU-Accelerated Live Production for macOS
The complete broadcast suite built natively with Swift & Apple Metal. Multi-camera switching, professional audio, streaming, recording, and instant replay. all in one app.
Multi-Camera Switching
- Up to 4 simultaneous video sources
- Preview/Program dual-monitor
- CUT & AUTO transitions (750ms)
- T-Bar fader for manual control
- Audio Follow Video (AFV)
9 GPU Transitions
- Mix, Dip, Wipe, Push, Slide
- Fade, Iris, Zoom
- Stinger with audio & mask
- 7 composition layouts (PiP, Split)
- All rendered in real-time on Metal
PRO AUDIO
6-Stage DSP Chain
- HPF 80Hz + Noise Gate
- Compressor (1:1 - 8:1 ratio)
- 5-band Parametric EQ
- Reverb (6 presets) + Limiter
- 48 kHz / 32-bit float internal
RTMP Streaming + ABR
- YouTube, Twitch, custom RTMP
- 720p to 1440p @ 30/60 fps
- H.264 / H.265 hardware enc.
- Buffer-pressure congestion ABR
- Auto-reconnect (3 attempts)
Multi-Format Recording
- H.264, H.265, ProRes 422/HQ
- 720p to 4K UHD (3840x2160)
- Zero-copy Metal GPU capture
- QuickTime MOV container
- Storage estimation & warnings
GPU Compositor & Effects
- Chroma Key (Green/Blue/White)
- 3-Way Color Grading (DaVinci)
- Focus Peaking & Zebra Stripes
- Histogram, Vectorscope, Waveform
- Image, Video & Ticker overlays
Audio Profiles & Metering
- 6 presets: Podcast to YouTube
- LUFS: Short-Term, Integrated
- PPM Peak Meters (IEC 60268)
- 16/32-band spectral analyzer
- Voiceover ducking & app capture
Instant Replay & Timecode
- 60s ring buffer @ 8 Mbps, 60fps
- Save & load replay clips
- LTC decoder (auto frame rate)
- Network sync via Bonjour UDP
NATIVE
Native macOS Architecture
- Swift + SwiftUI + Metal
- App Sandbox + Hardened Runtime
- UVC camera control via IOKit
- macOS 13+ (Ventura/Sonoma/Sequoia)